Go Back   OC3D Forums > [OC3D] General Forums > OC3D News
Reply
 
Thread Tools Display Modes
 
  #1  
Old 06-07-17, 01:20 PM
WYP's Avatar
WYP WYP is online now
News Guru
 
Join Date: Dec 2010
Location: Northern Ireland, United Kingdom
Posts: 9,878
AMD RX Vega GPU will support several DirectX 12 features

AMD's upcoming RX Vega will support DirectX 12 level 12.1, adding several new features.



Read more on AMD's RX Vega featuring DirectX 12 level 12.1 support.

__________________
I'm not saying that 1984 is a bad book, but the dystopia we are currently living in has much better worldbuilding.
Reply With Quote
  #2  
Old 06-07-17, 03:47 PM
NeverBackDown NeverBackDown is online now
AMD Enthusiast
 
Join Date: Dec 2012
Location: Valhalla
Posts: 12,799
Would expect nothing less than supporting all the latest features
__________________
“There is only one Lord of the Ring, only one who can bend it to his will. And he does not share power.”
-Gandalf
Reply With Quote
  #3  
Old 06-07-17, 04:10 PM
AlienALX's Avatar
AlienALX AlienALX is online now
OC3D Elite
 
Join Date: Mar 2015
Location: West Sussex
Posts: 7,371
AMD - "we'll tell you one spec at a time"
__________________
He used to do surgery
For girls in the eighties
But gravity always wins




And they couldn't prevent Jack from being happy
Reply With Quote
  #4  
Old 06-07-17, 05:54 PM
Dicehunter's Avatar
Dicehunter Dicehunter is offline
OC3D Elite
 
Join Date: Oct 2012
Location: Ye Olde England
Posts: 11,338
Send a message via Skype™ to Dicehunter
Whether that amounts to anything remains to be seen.
__________________
Reply With Quote
  #5  
Old 06-07-17, 06:29 PM
NeverBackDown NeverBackDown is online now
AMD Enthusiast
 
Join Date: Dec 2012
Location: Valhalla
Posts: 12,799
Quote:
Originally Posted by Dicehunter View Post
Whether that amounts to anything remains to be seen.
It certainly will for DX12 games. Conservative Rasterization should benefit AMD greatly as it(as far I as understand it) allows them to do more culling. Culling being that they can get rid of things the player cannot see, which helps save rendering time. It does a lot more than that, but thats the little bit I understood. Tiled Resources am unsure about, since MS does not have tier 3 on there website, they only talk about tier 1 and 2. I think it has mostly to do with memory though as far as I can tell.
__________________
“There is only one Lord of the Ring, only one who can bend it to his will. And he does not share power.”
-Gandalf
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump








All times are GMT. The time now is 06:42 PM.
Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2017, vBulletin Solutions, Inc.