Go Back   OC3D Forums > [OC3D] General Forums > OC3D News
Reply
 
Thread Tools Display Modes
 
  #1  
Old 23-03-17, 12:44 PM
WYP's Avatar
WYP WYP is offline
News Guru
 
Join Date: Dec 2010
Location: Northern Ireland
Posts: 14,828
Futuremark release 3DMARK version v2.3.3663 with Vulkan support

Futuremark has now released 3DMARK version v2.3.3663, adding Vulkan API support and a new Vulkan API overhead test.



Read more on Futuremark's new Vulkan API overhead test.

__________________
_______________________________
Twitter - @WYP_PC
Reply With Quote
  #2  
Old 23-03-17, 03:41 PM
NeverBackDown NeverBackDown is online now
AMD Enthusiast
 
Join Date: Dec 2012
Location: Middle-Earth
Posts: 15,576
Vulkan seems to be gaining a lot of traction now. Hopefully a sign for things to come
__________________
The Cost of Freedom -
"A price payed gladly, in the hopes that the free, live better."
Reply With Quote
  #3  
Old 23-03-17, 06:14 PM
AlienALX's Avatar
AlienALX AlienALX is offline
OC3D Elite
 
Join Date: Mar 2015
Location: West Sussex
Posts: 12,386
Quote:
Originally Posted by NeverBackDown View Post
Vulkan seems to be gaining a lot of traction now. Hopefully a sign for things to come
Most probably because DX12 is crap.
__________________
"Those really high 20 series prices are just place holders"



Reply With Quote
  #4  
Old 23-03-17, 09:33 PM
NeverBackDown NeverBackDown is online now
AMD Enthusiast
 
Join Date: Dec 2012
Location: Middle-Earth
Posts: 15,576
Quote:
Originally Posted by AlienALX View Post
Most probably because DX12 is crap.
I blame MS for DX 12. Overhyped it and it seems virtually dead
__________________
The Cost of Freedom -
"A price payed gladly, in the hopes that the free, live better."
Reply With Quote
  #5  
Old 23-03-17, 11:26 PM
AlienALX's Avatar
AlienALX AlienALX is offline
OC3D Elite
 
Join Date: Mar 2015
Location: West Sussex
Posts: 12,386
Quote:
Originally Posted by NeverBackDown View Post
I blame MS for DX 12. Overhyped it and it seems virtually dead
All promises. Better CPU handling, better mGPU support etc etc. Left it all in the hands of devs who don't need to use it to make games on consoles = bad.

It didn't really even bring any graphical improvements either, which shows how badly had we have been by it. It's almost like they took everything that could be problematic and annoying, promised it would all work straight to the metal and then nothing happened.

I really couldn't care now. Vullan games apparently work in Linux, so by the end of this year I could switch all of my PCs over, barring maybe one.
__________________
"Those really high 20 series prices are just place holders"



Reply With Quote
  #6  
Old 23-03-17, 11:37 PM
NeverBackDown NeverBackDown is online now
AMD Enthusiast
 
Join Date: Dec 2012
Location: Middle-Earth
Posts: 15,576
Well graphics were never promised. I think better-optimized games were in addition to games growing in complexity as the API could handle it. Now better optimized in turn means you can up graphic settings, but the idea is that the "ultra/max/etc" settings would be more optimized to begin with.

Either way,
Viva la Vulkan
(or whatever the phrase is)
__________________
The Cost of Freedom -
"A price payed gladly, in the hopes that the free, live better."
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump










All times are GMT. The time now is 06:04 PM.
Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2019, vBulletin Solutions, Inc.