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Old 10-10-16, 01:59 PM
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Star Citizen Squadron 42 will have 28 chapters and will release in 2017

Star Citizen Squadron 42 will have 28 chapters and will release in 2017, with over 20 hours of performance capture and 1255 pages of dialogue.



Read more on Squadron 42.

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Old 10-10-16, 02:12 PM
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Originally Posted by WYP View Post
Star Citizen Squadron 42 will have 28 chapters and will release in 2017, with over 20 hours of performance capture and 1255 pages of dialogue.
...along with zero finished hours of gameplay...
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Old 10-10-16, 08:42 PM
NeverBackDown NeverBackDown is offline
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Originally Posted by SuB View Post
...along with zero finished hours of gameplay...
Shots fired!
Probably end up like that other thread.
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Old 10-10-16, 09:25 PM
mazty mazty is offline
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"making billions in pre-release sales"

Eh??

Even though there are delays, what's incredibly impressive is that those planets have been put together in a matter of weeks, showing how the investment in a good toolset is beginning to pay off. While I doubt we'll see 4.0 in 2017, there is going to be nevertheless one hell of a game there, so much so that I imagine people will start to criticise other games for not doing as much e.g. Mass Effect 4.
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Old 11-10-16, 07:51 AM
Warchild Warchild is offline
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Originally Posted by mazty View Post
"making billions in pre-release sales"

Eh??
I guess he means people buying ships etc?
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Old 11-10-16, 08:20 AM
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Originally Posted by Warchild View Post
I guess he means people buying ships etc?
Not quite billions, but its made about a dozen times more than any other crowdfunded video game ever. $116 million, while second best is <$9 million
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Old 11-10-16, 08:43 AM
mazty mazty is offline
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I guess he means people buying ships etc?
Possibly, but even then he's miles off the mark as the total pledged is ~$125 million, so off by at least $875 million
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Old 11-10-16, 08:47 AM
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Originally Posted by NeverBackDown View Post
Shots fired!
Probably end up like that other thread.
I had to :P But yeah, lets not descend into that again.
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Old 11-10-16, 12:43 PM
Warchild Warchild is offline
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Quote:
Originally Posted by mazty View Post
"making billions in pre-release sales"

Eh??

Even though there are delays, what's incredibly impressive is that those planets have been put together in a matter of weeks, showing how the investment in a good toolset is beginning to pay off. While I doubt we'll see 4.0 in 2017, there is going to be nevertheless one hell of a game there, so much so that I imagine people will start to criticise other games for not doing as much e.g. Mass Effect 4.
I tried Star citizen for the weekend courtesy of a colleague. I am pretty unimpressed with it actually. I'm not sure what people are so hyped about. And in this day and age where repetition leads to boredom quickly I really dont see this game lasting longer than its first few months launch where sales will indeed go crazy, possibly even breaking records. After that i sense user numbers will dwindle and fall off until you get the stable committed fans.

So before you go jumping down my throat Mazty, since you seem a pretty hardcore defender of this game. Remember that this is my opinion of it and I don't really need to back my reasons except that, I just didnt think it was very good.

That being said, it is graphically nice. But thats not the ultimate goal of this game is it.

Quote:
Originally Posted by mazty View Post
Possibly, but even then he's miles off the mark as the total pledged is ~$125 million, so off by at least $875 million
Well in his defense, currency was never mentioned so lets say billions is still correct if you consider the Norwegian Kroner
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Old 11-10-16, 02:09 PM
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Hopefully by 2020 we'll have a fully playable game
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