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  #11  
Old 14-06-18, 05:54 PM
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Originally Posted by TheF34RChannel View Post
They're partnering with AMD on this one ugh! Little to no interesting library features then as compared to GameWorks, really miffed about this news.
I actually really like Gameworks, Yes it's a performance hog but then again what it's doing is pretty compute intense, I love Physx smoke in the Arkham games especially in AK, Looked amazing and really added to the atmosphere IMO, Same goes with the Nvidia Turf in Wildlands, Really nice feature, Shadow features like PCSS give shadows a really nice natural look in Assassins Creed Unity/Syndicate and then Nvidia's TXAA, Makes the image look so clean.

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  #12  
Old 14-06-18, 07:36 PM
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Originally Posted by Dicehunter View Post
I actually really like Gameworks, Yes it's a performance hog but then again what it's doing is pretty compute intense, I love Physx smoke in the Arkham games especially in AK, Looked amazing and really added to the atmosphere IMO, Same goes with the Nvidia Turf in Wildlands, Really nice feature, Shadow features like PCSS give shadows a really nice natural look in Assassins Creed Unity/Syndicate and then Nvidia's TXAA, Makes the image look so clean.
Precisely, and then we have AMDs offerings which pretty lackluster in comparison IMHO
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  #13  
Old 15-06-18, 07:19 AM
Warchild Warchild is offline
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Originally Posted by TheF34RChannel View Post
Precisely, and then we have AMDs offerings which pretty lackluster in comparison IMHO
I always felt that Nvidia as good as gameworks is, intentionally cranked the grunt required to 11 to experience it properly. Or in other words, an incentive to buy a second card from them and go SLI.

when I had the 980Ti in SLI gameworks wasn't a problem and beautiful to have enabled. Especially hairworks.
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  #14  
Old 15-06-18, 08:31 AM
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Yeah hairworks was murder! AMDs solution was better for it. It does seem you need a top end card to enable all the goodies, about SLI I'm unsure.
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