Go Back   OC3D Forums > [OC3D] General Forums > OC3D News
Reply
 
Thread Tools Display Modes
 
  #1  
Old 09-01-19, 09:55 PM
WYP's Avatar
WYP WYP is offline
News Guru
 
Join Date: Dec 2010
Location: Northern Ireland
Posts: 14,804
AMD has Ray Tracing GPUs in Development

"parts of the ecosystem are not ready" says Lisa Su.



Read more about AMD's Ray Tracing plans.
__________________
_______________________________
Twitter - @WYP_PC
Reply With Quote
  #2  
Old 09-01-19, 10:19 PM
AlienALX's Avatar
AlienALX AlienALX is offline
OC3D Elite
 
Join Date: Mar 2015
Location: West Sussex
Posts: 12,376
No doubt this will end up in consoles too. Hence why it may not be ready.
__________________
"Those really high 20 series prices are just place holders"



Reply With Quote
  #3  
Old 09-01-19, 11:14 PM
NeverBackDown NeverBackDown is offline
AMD Enthusiast
 
Join Date: Dec 2012
Location: Middle-Earth
Posts: 15,568
Quote:
Originally Posted by AlienALX View Post
No doubt this will end up in consoles too. Hence why it may not be ready.
More likely the fact they are just behind the curve because they don't have the money to keep up with Nvidia. The fact Nvidia launched however means the software will be better once AMD comes out and it'll be a better transition for them than Nvidia.
__________________
The Cost of Freedom -
"A price payed gladly, in the hopes that the free, live better."
Reply With Quote
  #4  
Old 10-01-19, 06:22 AM
Bagpuss Bagpuss is offline
Member
 
Join Date: Aug 2009
Posts: 119
In other words, We'll let Nvidia do all the early heavy lifting, paying developers the big bucks to incorporate ray tracing and if it becomes a success, we'll jump in with our own hardware at a lower cost. Thanks Nvidia!
Reply With Quote
  #5  
Old 10-01-19, 09:17 AM
tgrech tgrech is offline
OC3D Crew
 
Join Date: Jun 2013
Location: UK
Posts: 861
Well, RTX started development around the same time the next console SoC designs were being planned out according to them, I think it's pretty obvious that the push for RTRT came from Microsoft &/or Sony and the hardware manufacturers reacted. NVidia has more R&D money & resources so they got something working out first, but from recent comments both have been working on RTRT hardware and software for as long as each other, Microsoft seemingly just as long. There's no way a single hardware manufacturer could develop both the hardware, software, and the paradigms and standards that define them, this was definitely a cross-industry collaboration in more aspects than one, I expect only hardware implementations and basic software drivers to be roughly unique.

I still hold NVidia made a sacrifice for both of them by moving first and getting RTRT hardware to PCs, and I think the fact Navi's design must have been finalised by the time Turing launched if it's coming this year more or less confirms that they weren't too out of step under the hood, one just has some other cards to play and markets to focus on first.
Reply With Quote
  #6  
Old 10-01-19, 10:11 AM
demonking's Avatar
demonking demonking is offline
OC3D Crew
 
Join Date: Sep 2011
Location: UK
Posts: 767
Quote:
Originally Posted by tgrech View Post
Well, RTX started development around the same time the next console SoC designs were being planned out according to them, I think it's pretty obvious that the push for RTRT came from Microsoft &/or Sony and the hardware manufacturers reacted. NVidia has more R&D money & resources so they got something working out first, but from recent comments both have been working on RTRT hardware and software for as long as each other, Microsoft seemingly just as long. There's no way a single hardware manufacturer could develop both the hardware, software, and the paradigms and standards that define them, this was definitely a cross-industry collaboration in more aspects than one, I expect only hardware implementations and basic software drivers to be roughly unique.

I still hold NVidia made a sacrifice for both of them by moving first and getting RTRT hardware to PCs, and I think the fact Navi's design must have been finalised by the time Turing launched if it's coming this year more or less confirms that they weren't too out of step under the hood, one just has some other cards to play and markets to focus on first.
As I thought also. Unlikely that Microsoft would not have been working closely with AMD on this unless they had planned to move away from their architecture for their consoles.

On the Nvidia side, it was probably a combination of bragging rights and at the time great finances to push these out as early as possible. Now though is a different story. They have lost the Tesla contract, their share prices are a shadow of their peak last year and they are looking at several class action lawsuits from investment banks and big investors, they no longer have cash to wave around and I think this will be reflected this year and depending on where they make the cuts (they will have to, you can't lose that much money and not make cuts, the accountants will be screaming for it).
Reply With Quote
  #7  
Old 10-01-19, 10:47 AM
tgrech tgrech is offline
OC3D Crew
 
Join Date: Jun 2013
Location: UK
Posts: 861
Yep, and given it was confirmed during the stream that Microsoft and AMD will have some new console collaborations to announce soon that's that point wrapped up really. Some people forget that it takes 4-6 years to get an architecture from initial planning stages to consumers(And about 18 months to get a fully completed design to consumers, depending on how much stock build up they need), tech companies never react to each others technology releases directly nowadays really, they react to what they predicted the other companies tech releases to be half a decade ago, but ecosystems are so complex now that none of them would be doing anything without heavy collaboration with each other.
Reply With Quote
  #8  
Old 10-01-19, 11:29 AM
WYP's Avatar
WYP WYP is offline
News Guru
 
Join Date: Dec 2010
Location: Northern Ireland
Posts: 14,804
Quote:
Originally Posted by tgrech View Post
Yep, and given it was confirmed during the stream that Microsoft and AMD will have some new console collaborations to announce soon that's that point wrapped up really. Some people forget that it takes 4-6 years to get an architecture from initial planning stages to consumers(And about 18 months to get a fully completed design to consumers, depending on how much stock build up they need), tech companies never react to each others technology releases directly nowadays really, they react to what they predicted the other companies tech releases to be half a decade ago, but ecosystems are so complex now that none of them would be doing anything without heavy collaboration with each other.
The interesting thing about Turing is that the architecture is a lot more "AMD-like" than previous designs. It's not a coincidence that Turing's new Concurrent FP and INT Execution paths benefit the most in games where AMD would have previously held an advantage with GCN.

When the PS4 and Xbox One were both confirmed to use AMD hardware, Nvidia needed to work on getting their GPUs to have the same advantages as GCN. Turing is the result of that push, discounting the RT cores and Tensor cores, obviously.
__________________
_______________________________
Twitter - @WYP_PC
Reply With Quote
  #9  
Old 10-01-19, 11:33 AM
AlienALX's Avatar
AlienALX AlienALX is offline
OC3D Elite
 
Join Date: Mar 2015
Location: West Sussex
Posts: 12,376
Quote:
Originally Posted by WYP View Post
The interesting thing about Turing is that the architecture is a lot more "AMD-like" than previous designs. It's not a coincidence that Turing's new Concurrent FP and INT Execution paths benefit the most in games where AMD would have previously held an advantage with GCN.

When the PS4 and Xbox One were both confirmed to use AMD hardware, Nvidia needed to work on getting their GPUs to have the same advantages as GCN. Turing is the result of that push, discounting the RT cores and Tensor cores, obviously.
Yeah Nvidia are back to tanks. After doing an AMD and spending loads on Fermi they are now back to the big stuff. AMD should have taken a hiatus like Nvidia and concentrated on what was important in the now, not five years from it.
__________________
"Those really high 20 series prices are just place holders"



Reply With Quote
  #10  
Old 10-01-19, 12:22 PM
WYP's Avatar
WYP WYP is offline
News Guru
 
Join Date: Dec 2010
Location: Northern Ireland
Posts: 14,804
Quote:
Originally Posted by AlienALX View Post
Yeah Nvidia are back to tanks. After doing an AMD and spending loads on Fermi they are now back to the big stuff. AMD should have taken a hiatus like Nvidia and concentrated on what was important in the now, not five years from it.
Focusing on the future can often be more valuable than focusing on the now. Just look at Zen.

AMD cancelled all of the desktop Bulldozer variants after Piledriver and focused on Zen, and that can now be seen as a great move in retrospect. If AMD had more money it would be possible for them to do more, but we must remember how recently AMD got back into profit.

In the GPU market, Nvidia's Maxwell can be seen as their version of Intel's Sandy Bridge CPUs. Maxwell made some big changes and upended the GPU market, before then AMD and Nvidia offered performance/watt numbers that were much more similar than before.

My hope is that Navi is akin to Zen for the GPU market, a comeback design that brings AMD back in line with Nvidia. If the next-gen console also uses a similar design it will also be great news for AMD, especially if they integrate any form of AI or Ray Tracing into the mix (who know's what's planned at this point).
__________________
_______________________________
Twitter - @WYP_PC
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump










All times are GMT. The time now is 10:35 PM.
Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2019, vBulletin Solutions, Inc.