I am not surprised. People expect too much from consoles. They were already old hardware at launch. Yes, you can optimize for them nicely but it is mostly stripped down engine. Now they run hardware from the same decade as PCs and game engines can finaly start to improve.
This is from the interview with Oleksandr Shyshkovtsov CTO of 4A Games:
"With regards to ray tracing specifically, how would you characterize the different capabilities of PlayStation 5 from Xbox Series X and both consoles from the newly released RTX 3000 Series PC graphics cards? Overall, should we expect a lot of next-gen games using ray tracing in your opinion?
What I can say for sure now is PlayStation 5 and Xbox Series X currently run our code at about the same performance and resolution.
As for the NV 3000-series, they are not comparable, they are in different leagues in regards to RT performance."
As the engines evolve, more games will probably drop RT support on consoles and make it PC exclusive, especially when next gen GPUs arrive.