Most of the games here don't have raytracing support but I'd assume all the games are running at max settings so if that's available I'd guess they'd be on but the gains would still apply generally (Big gains in Horizon 4 for instance, a DirectX12 game without RT). I think Mark might cover all of this is the upcoming detailed article.
Most of the games here don't have raytracing support but I'd assume all the games are running at max settings so if that's available I'd guess they'd be on but the gains would still apply generally (Big gains in Horizon 4 for instance, a DirectX12 game without RT). I think Mark might cover all of this is the upcoming detailed article.