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Old 01-10-16, 08:04 PM
SPS SPS is offline
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Join Date: May 2011
Location: UK
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Quote:
Originally Posted by mazty View Post
No one has ever stated why software development and game development are different.
Unfortunately a lot of information is under NDA.
But what I can say is that you have many disciplines to manage for the same project, artists, tech artists, physics programmers, network programmers, graphics programmers, gameplay programmers, audio programmers, engine programmers, 3D artists, 2D artists, concept artists, sound designers, composers, contractors, level designers, gameplay designers, etc, etc. Planning for each discipline under a few producers can be taxing.

Secondly, the product has to be fun and enjoyable to play. This requires a lot of iteration.
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