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Forum: OC3D News Yesterday, 02:04 PM
Replies: 24
Views: 322
Posted By tgrech
Well if it's sudden bursts in clock speed causing...

Well if it's sudden bursts in clock speed causing the issues that would explain why MLCC caps handled things better, big sudden load and frequency changes = sharper spikes = higher effective...
Forum: OC3D News Yesterday, 01:31 PM
Replies: 24
Views: 322
Posted By tgrech
Yeah, at the end of the day when you're picking...

Yeah, at the end of the day when you're picking out a capacitor you're looking at quite a wide range of properties, many of which will vary depending on environment or inputs, often in terms of both...
Forum: OC3D News Yesterday, 11:46 AM
Replies: 7
Views: 155
Posted By tgrech
Weirdly Bezos would still be 2nd richest were it...

Weirdly Bezos would still be 2nd richest were it not for Bill Gates giving so much of his money away.

But yeah, at the end of the day it's mathematically impossible to properly "earn" even a...
Forum: OC3D News Yesterday, 10:51 AM
Replies: 24
Views: 322
Posted By tgrech
Yeah I think the "Cheap" or "bad" thing is from...

Yeah I think the "Cheap" or "bad" thing is from people misunderstanding what is meant when some sites like Igors say "MLCC caps are better". For this context, what is traditionally considered the...
Forum: OC3D News Yesterday, 10:27 AM
Replies: 24
Views: 322
Posted By tgrech
It could be the cause(Or a major aggravating...

It could be the cause(Or a major aggravating factor) for EVGA and not the cause for Gigabyte, depends on the rest of their power circuitry, also depends on which type of tantalum caps they selected...
Forum: OC3D News 28-09-20, 09:41 PM
Replies: 32
Views: 517
Posted By tgrech
If your argument is that more people would be...

If your argument is that more people would be doing deeper technical analysis of the issue were it AMD then I'm afraid I think you're quite mistaken, if even AIB partners knew what the root issue was...
Forum: OC3D News 28-09-20, 02:00 PM
Replies: 26
Views: 599
Posted By tgrech
Yeah DLSS is its own thing, but still requires...

Yeah DLSS is its own thing, but still requires explicit game/developer support, just not for the neural network side of things now
Forum: OC3D News 28-09-20, 11:56 AM
Replies: 26
Views: 599
Posted By tgrech
Oh fair enough, DLSS3 rumours must be on changes...

Oh fair enough, DLSS3 rumours must be on changes on the integration side to make it practically, from a users perspective, one implementation for all games
Forum: OC3D News 28-09-20, 11:51 AM
Replies: 26
Views: 599
Posted By tgrech
It's been rumoured as a possible goal for DLSS...

It's been rumoured as a possible goal for DLSS 3.0 but besides that nah, for the user DLSS 2.0 was essentially just DLSS 1.0 but good, though it's easier to implement for devs
Forum: OC3D News 28-09-20, 11:42 AM
Replies: 26
Views: 599
Posted By tgrech
It would be very impressive if AMD have managed...

It would be very impressive if AMD have managed to train neural networks that can perform DLSS like upscailing on general game input data, but yep definitely not impossible given enough time, money...
Forum: OC3D News 26-09-20, 03:49 PM
Replies: 4,539
Sticky: Quick News
Views: 576,849
Posted By tgrech
Not at all convinced the tantalum caps were meant...

Not at all convinced the tantalum caps were meant as an upgrade. Their properties are objectively worse for this use case, MLCC significantly outperforms tantalum caps for high frequency filtering,...
Forum: OC3D News 26-09-20, 03:29 PM
Replies: 4,539
Sticky: Quick News
Views: 576,849
Posted By tgrech
Bad power filtering won't be much of an issue if...

Bad power filtering won't be much of an issue if you have very little ripple in the PSU, maybe that explains your mates scenario, and while MLCC caps are cheaper per unit, you need a lot more of...
Forum: OC3D News 26-09-20, 10:27 AM
Replies: 4,539
Sticky: Quick News
Views: 576,849
Posted By tgrech
To be fair this change wouldn't need a proper...

To be fair this change wouldn't need a proper retool, this isn't a change in the PCB design itself, it'll be just a change in the SMD stencil (That makes sure the solder goes on the right bits) and...
Forum: OC3D News 24-09-20, 10:34 PM
Replies: 6
Views: 265
Posted By tgrech
To be fair, RDNA2 as an architecture must have...

To be fair, RDNA2 as an architecture must have been finalised quite a long time ago given it's been integrated into the APUs of both consoles, usually takes a fair bit longer to make a complete APU...
Forum: OC3D Reviews & Videos 24-09-20, 08:09 PM
Replies: 26
Views: 735
Posted By tgrech
I'd go for the 3080 or AMDs cards, I think it's...

I'd go for the 3080 or AMDs cards, I think it's best to just not worry if a card is iterated upon, new marginal upgrade cards coming out should only really be of concern to those who haven't upgraded...
Forum: OC3D News 23-09-20, 10:35 PM
Replies: 16
Views: 477
Posted By tgrech
Building PCs is just expensive lego after all

Building PCs is just expensive lego after all
Forum: OC3D News 23-09-20, 11:11 AM
Replies: 32
Views: 774
Posted By tgrech
In this case specifically Yahtzee does mention it...

In this case specifically Yahtzee does mention it is a reference to the Nazis tho:...
Forum: OC3D News 23-09-20, 09:43 AM
Replies: 32
Views: 774
Posted By tgrech
Yeah always a bit weird seeing people use the...

Yeah always a bit weird seeing people use the term seriously. It literally uses Nazi terminology to ironically describe the extreme elitist behaviour of some PC gamers. I guess it's been kept alive...
Forum: OC3D News 23-09-20, 09:28 AM
Replies: 4
Views: 208
Posted By tgrech
My friends at Bytten Studio says Game Pass ends...

My friends at Bytten Studio says Game Pass ends up being great for them indie devs, apparently they get far more money from a game being on there than they'd often get for a game at all, apparently...
Forum: OC3D News 22-09-20, 04:37 PM
Replies: 8
Views: 231
Posted By tgrech
It is gen 4 but it's last years Phison...

It is gen 4 but it's last years Phison PS5019-E19T controller, max rated speeds are 3750 MB/s so only a nudge over what the fastest PCIe3 drives could hit
Forum: Off Topic Chat 22-09-20, 11:38 AM
Replies: 1,848
Views: 89,544
Posted By tgrech
I can't see the savings in potential surplus...

I can't see the savings in potential surplus being worth the hammering these companies take on the stock market when they do launches like this, it's not gonna please shareholders and is generally...
Forum: OC3D News 21-09-20, 03:41 PM
Replies: 17
Views: 481
Posted By tgrech
I just want another Obsidian lead Fallout game pls

I just want another Obsidian lead Fallout game pls
Forum: OC3D News 21-09-20, 03:28 PM
Replies: 17
Views: 481
Posted By tgrech
These games already have official mod support on...

These games already have official mod support on Xbox platforms... Even Microsoft UWP games like Halo have official mod support.
Forum: Off Topic Chat 21-09-20, 02:42 PM
Replies: 1,848
Views: 89,544
Posted By tgrech
Double-sided adhesive graphite thermal pads...

Double-sided adhesive graphite thermal pads should be okay, graphite pads are essentially as good as thermal paste these days.

RS are expensive and you'll be able to get bigger sheets to cut down...
Forum: OC3D News 21-09-20, 02:09 PM
Replies: 4,539
Sticky: Quick News
Views: 576,849
Posted By tgrech
Deathloop and Ghostwire: Tokyo I believe

Deathloop and Ghostwire: Tokyo I believe
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