Completely read all the specs and facts before you consider the PSVR
I was. Just another example of how PC gamers are exploited and conned.
I really hope you own a PC so you know the argument against that. Both PC and Consoles exploit their audiences, both
pretty much but
not exactly evenly. The PC gamers have it worse because of some developers putting emphasis on consoles and pulling the graphics and effort put into ports down on PC due to that. Also, console games generally cost a serious amount more than the PC.
It seems like if anything it's the
console players who have been conned due to the fact you have a $300 - $400 dollar headset but will need an extra graphics box at who knows what price, and honestly it's probably not going to be able to run any highly demanding graphical games, unlike the Oculus. Most likely the graphics processor will be nothing over $150-$200 (at a guess) but but that's still a lot. And to have
efficient and effective VR motion control and a camera to track head movements are pretty much a must. So therefore it's most likely that people should buy the $400 if they're looking for anywhere near the tracking precision that the oculus offers. PSVR has the tracking LEDS but what are they there for if not to be tracked by a camera or sensor. Also, add on the probable $150-$200 price tag of the processing box and you're looking at around $550-$600. So at best a $49 cheaper option compared to the Oculus, and at worse a $1 more expensive option should the box be $200. Not the huge price difference that people thought they saw. (Plus, don't expect to play Uncharted 4 on the PS4 in VR. Nope. Never gonna happen)
With no support for older games, I as a PS4 and a PC user would pick the Oculus due to the fact you can most of the time force non-oculus compatible games into VR, whereas with PSVR that isn't going to happen until they somehow simulate 3DVR and that's going to be interesting.
Oculus: Expensive, huge range of games (whether VR or not), controllerless motion tracking (but also has controllers if needed)
PSVR: Expensive, small range of VR compatible games, have to use handheld controllers, however interesting to see where it goes. Maybe the PS5 will learn from the VR part of it's predecessor and have some graphical and processing upgrades to make Full PSVR gaming a reality without being limited