Skyrim Screenshots

Cyanide89

New member
Rather than flood threads with oversized images of Skyrim, I would like to link you to my photobucket album.

TESV2011-11-1100-12-53-76.jpg


I have posted numerous screenshots of Skyrim scenery with my modified .ini file.

Enjoy.
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Wow, they look better than the originals. Why are you using such a small resolution with such a nice GPU? Or did you resize later on?
 
Wow, they look better than the originals. Why are you using such a small resolution with such a nice GPU? Or did you resize later on?

Unfortunately, I couldn't afford a new set of monitors after my buying all my new parts... so I'm stuck with two 22" 1680x1050 monitors.

When I have some extra cash, I'll definitely be purchasing a new set.
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Where are the Screenshots saved? I want to show you my baws character
biggrin.gif


here is the .ini he is using, be aware i can't run this with a 560ti so you will most likely need a crazy computer to run this
smile.gif


[Display]

iTexMipMapSkip=0

bFXAAEnabled=1

fMeshLODLevel2FadeDist=3072.0000

fMeshLODLevel1FadeDist=4096.0000

fSpecularLODStartFade=2000.0000

fLightLODStartFade=3500.0000

fTreesMidLODSwitchDist=0.0000

iShadowMapResolution=4096

fShadowBiasScale=0.1500

iShadowMaskQuarter=4

iBlurDeferredShadowMask=3

fShadowDistance=8000.0000

iMaxDecalsPerFrame=100

iMaxSkinDecalsPerFrame=25

iAdapter=0

iSize W=1680

iSize H=1050

iMultiSample=16

iMaxAnisotropy=16

iPresentInterval=1

bFull Screen=1

fInteriorShadowDistance=3000.0000

bFloatPointRenderTarget=1

fGamma=1.3200

iShadowFilter=3

fDecalLOD2=1500.0000

fDecalLOD1=1000.0000

fShadowLODStartFade=200.0000

iTexMipMapMinimum=0

bTransparencyMultisampling=1

iWaterMultiSamples=16

iShadowMode=3

bTreesReceiveShadows=1

bDrawLandShadows=1

bDrawShadows=1

fLeafAnimDampenDistEnd=4600.0000

fLeafAnimDampenDistStart=3600.0000

fMeshLODFadePercentDefault=1.2000

fMeshLODFadeBoundDefault=256.0000

fMeshLODLevel2FadeTreeDistance=2048.0000

fMeshLODLevel1FadeTreeDistance=2844.0000

iScreenShotIndex=0

bShadowMaskZPrepass=0

bMainZPrepass=0

sD3DDevice="NVIDIA GeForce GTX 590"

[Imagespace]

iRadialBlurLevel=2

bDoDepthOfField=1

[LOD]

fLODFadeOutMultActors=15.0000

fLODFadeOutMultItems=15.0000

fLODFadeOutMultObjects=15.0000

fLODFadeOutMultSkyCell=1.0000

[Grass]

fGrassStartFadeDistance=10000.0000

b30GrassVS=1

fGrassMaxStartFadeDistance=10000.0000

fGrassMinStartFadeDistance=400.0000

[Decals]

bDecals=1

bSkinnedDecals=1

uMaxDecals=1000

uMaxSkinDecals=100

uMaxSkinDecalsPerActor=60

[TerrainManager]

fTreeLoadDistance=75000.0000

fBlockMaximumDistance=250000.0000

fBlockLevel1Distance=70000.0000

fBlockLevel0Distance=35000.0000

fSplitDistanceMult=1.5000

bShowLODInEditor=0

[BlurShaderHDR]

bDoHighDynamicRange=1

[BlurShader]

bUseBlurShader=0

[Launcher]

bShowAllResolutions=1

uLastAspectRatio=4

[Water]

iWaterReflectHeight=4096

iWaterReflectWidth=4096

bUseWaterDisplacements=1

bUseWaterRefractions=1

bUseWaterReflections=1

bUseWaterDepth=1

[MAIN]

fSkyCellRefFadeDistance=150000.0000

bGamepadEnable=1

bCrosshairEnabled=1

fHUDOpacity=1.0000

bSaveOnPause=1

bSaveOnTravel=1

bSaveOnWait=1

bSaveOnRest=1

[GamePlay]

bShowFloatingQuestMarkers=1

bShowQuestMarkers=1

iDifficulty=2

[Interface]

bDialogueSubtitles=1

bGeneralSubtitles=1

bShowCompass=1

[Controls]

fMouseHeadingSensitivity=0.0125

fGamepadHeadingSensitivity=1.9000

bAlwaysRunByDefault=1

bInvertYValues=0

bGamePadRumble=1

[Particles]

iMaxDesired=750

[SaveGame]

fAutosaveEveryXMins=15.0000

[AudioMenu]

fAudioMasterVolume=1.0000

fVal7=1.0000

uID7=0

fVal6=1.0000

uID6=0

fVal5=1.0000

uID5=0

fVal4=1.0000

uID4=0

fVal3=0.5000

uID3=466532

fVal2=0.9000

uID2=554685

fVal1=0.8000

uID1=1007612

fVal0=1.0000

uID0=94881

[Clouds]

fCloudLevel2Distance=262144.0000

fCloudLevel1Distance=32768.0000

fCloudLevel0Distance=16384.0000

fCloudNearFadeDistance=9000.0000

[General]

iStoryManagerLoggingEvent=-1

bEnableStoryManagerLogging=0

[Trees]

bRenderSkinnedTrees=1

uiMaxSkinnedTreesToRender=60
 
Where are the Screenshots saved? I want to show you my baws character
biggrin.gif


here is the .ini he is using, be aware i can't run this with a 560ti so you will most likely need a crazy computer to run this
smile.gif


[Display]

iTexMipMapSkip=0

bFXAAEnabled=1

fMeshLODLevel2FadeDist=3072.0000

fMeshLODLevel1FadeDist=4096.0000

fSpecularLODStartFade=2000.0000

fLightLODStartFade=3500.0000

fTreesMidLODSwitchDist=0.0000

iShadowMapResolution=4096

fShadowBiasScale=0.1500

iShadowMaskQuarter=4

iBlurDeferredShadowMask=3

fShadowDistance=8000.0000

iMaxDecalsPerFrame=100

iMaxSkinDecalsPerFrame=25

iAdapter=0

iSize W=1680

iSize H=1050

iMultiSample=16

iMaxAnisotropy=16

iPresentInterval=1

bFull Screen=1

fInteriorShadowDistance=3000.0000

bFloatPointRenderTarget=1

fGamma=1.3200

iShadowFilter=3

fDecalLOD2=1500.0000

fDecalLOD1=1000.0000

fShadowLODStartFade=200.0000

iTexMipMapMinimum=0

bTransparencyMultisampling=1

iWaterMultiSamples=16

iShadowMode=3

bTreesReceiveShadows=1

bDrawLandShadows=1

bDrawShadows=1

fLeafAnimDampenDistEnd=4600.0000

fLeafAnimDampenDistStart=3600.0000

fMeshLODFadePercentDefault=1.2000

fMeshLODFadeBoundDefault=256.0000

fMeshLODLevel2FadeTreeDistance=2048.0000

fMeshLODLevel1FadeTreeDistance=2844.0000

iScreenShotIndex=0

bShadowMaskZPrepass=0

bMainZPrepass=0

sD3DDevice="NVIDIA GeForce GTX 590"

[Imagespace]

iRadialBlurLevel=2

bDoDepthOfField=1

[LOD]

fLODFadeOutMultActors=15.0000

fLODFadeOutMultItems=15.0000

fLODFadeOutMultObjects=15.0000

fLODFadeOutMultSkyCell=1.0000

[Grass]

fGrassStartFadeDistance=10000.0000

b30GrassVS=1

fGrassMaxStartFadeDistance=10000.0000

fGrassMinStartFadeDistance=400.0000

[Decals]

bDecals=1

bSkinnedDecals=1

uMaxDecals=1000

uMaxSkinDecals=100

uMaxSkinDecalsPerActor=60

[TerrainManager]

fTreeLoadDistance=75000.0000

fBlockMaximumDistance=250000.0000

fBlockLevel1Distance=70000.0000

fBlockLevel0Distance=35000.0000

fSplitDistanceMult=1.5000

bShowLODInEditor=0

[BlurShaderHDR]

bDoHighDynamicRange=1

[BlurShader]

bUseBlurShader=0

[Launcher]

bShowAllResolutions=1

uLastAspectRatio=4

[Water]

iWaterReflectHeight=4096

iWaterReflectWidth=4096

bUseWaterDisplacements=1

bUseWaterRefractions=1

bUseWaterReflections=1

bUseWaterDepth=1

[MAIN]

fSkyCellRefFadeDistance=150000.0000

bGamepadEnable=1

bCrosshairEnabled=1

fHUDOpacity=1.0000

bSaveOnPause=1

bSaveOnTravel=1

bSaveOnWait=1

bSaveOnRest=1

[GamePlay]

bShowFloatingQuestMarkers=1

bShowQuestMarkers=1

iDifficulty=2

[Interface]

bDialogueSubtitles=1

bGeneralSubtitles=1

bShowCompass=1

[Controls]

fMouseHeadingSensitivity=0.0125

fGamepadHeadingSensitivity=1.9000

bAlwaysRunByDefault=1

bInvertYValues=0

bGamePadRumble=1

[Particles]

iMaxDesired=750

[SaveGame]

fAutosaveEveryXMins=15.0000

[AudioMenu]

fAudioMasterVolume=1.0000

fVal7=1.0000

uID7=0

fVal6=1.0000

uID6=0

fVal5=1.0000

uID5=0

fVal4=1.0000

uID4=0

fVal3=0.5000

uID3=466532

fVal2=0.9000

uID2=554685

fVal1=0.8000

uID1=1007612

fVal0=1.0000

uID0=94881

[Clouds]

fCloudLevel2Distance=262144.0000

fCloudLevel1Distance=32768.0000

fCloudLevel0Distance=16384.0000

fCloudNearFadeDistance=9000.0000

[General]

iStoryManagerLoggingEvent=-1

bEnableStoryManagerLogging=0

[Trees]

bRenderSkinnedTrees=1

uiMaxSkinnedTreesToRender=60

That's my old .ini... I will post my new one in a few minutes. And yes... you need to have a beastly rig to run it.
 
Here is one I put together that combines all of the tweaks found online.

[General]

fBrightLightColorB=1.0000

fBrightLightColorG=1.0000

fBrightLightColorR=1.0000

iStoryManagerLoggingEvent=-1

bEnableStoryManagerLogging=0

[Imagespace]

bDoDepthOfField=1

iRadialBlurLevel=2

[Display]

iBlurDeferredShadowMask=1

fInteriorShadowDistance=3000.0000

fShadowDistance=8000.0000

iShadowMapResolutionSecondary=2048

iShadowMapResolutionPrimary=4096

iShadowSplitCount=2

iMaxAnisotropy=16

fLeafAnimDampenDistEnd=4600.0000

fLeafAnimDampenDistStart=3600.0000

fTreesMidLODSwitchDist=10000000.0000

fGamma=1.0800

fDecalLOD2=1500.0000

fDecalLOD1=1000.0000

fSpecularLODStartFade=2000.0000

fShadowLODStartFade=1000.0000

fLightLODStartFade=3500.0000

iTexMipMapMinimum=0

iTexMipMapSkip=0

iWaterMultiSamples=8

iMultiSample=8

iShadowMode=3

bTreesReceiveShadows=1

bDrawLandShadows=1

bFull Screen=1

iSize H=1080

iSize W=1920

fMeshLODFadePercentDefault=1.2000

fMeshLODFadeBoundDefault=256.0000

fMeshLODLevel2FadeTreeDistance=2048.0000

fMeshLODLevel1FadeTreeDistance=2844.0000

fMeshLODLevel2FadeDist=10000000.0000

fMeshLODLevel1FadeDist=10000000.0000

iScreenShotIndex=4

bShadowMaskZPrepass=0

bMainZPrepass=0

iMaxSkinDecalsPerFrame=25

iMaxDecalsPerFrame=100

bFloatPointRenderTarget=0

sD3DDevice="NVIDIA GeForce GTX 560 Ti"

bFXAAEnabled=1

iShadowMapResolution=4096

fShadowBiasScale=0.1500

iShadowMaskQuarter=4

iAdapter=0

iPresentInterval=1

iShadowFilter=3

bTransparencyMultisampling=1

bDrawShadows=1

[Grass]

b30GrassVS=1

fGrassStartFadeDistance=7000.0000

fGrassMaxStartFadeDistance=7000.0000

fGrassMinStartFadeDistance=400.0000

[MAIN]

bGamepadEnable=0

bCrosshairEnabled=1

fHUDOpacity=1.0000

bSaveOnPause=1

bSaveOnTravel=1

bSaveOnWait=1

bSaveOnRest=1

fSkyCellRefFadeDistance=150000.0000

[GamePlay]

bShowFloatingQuestMarkers=1

bShowQuestMarkers=1

iDifficulty=4

[Interface]

bDialogueSubtitles=1

bGeneralSubtitles=1

bShowCompass=1

[Controls]

fGamepadHeadingSensitivity=1.0000

fMouseHeadingSensitivity=0.0220

bAlwaysRunByDefault=1

bInvertYValues=0

bGamePadRumble=0

bMouseAcceleration=1

[Particles]

iMaxDesired=750

[SaveGame]

fAutosaveEveryXMins=15.0000

[AudioMenu]

fAudioMasterVolume=0.9500

fVal7=1.0000

uID7=0

fVal6=1.0000

uID6=0

fVal5=1.0000

uID5=0

fVal4=1.0000

uID4=0

fVal3=0.9500

uID3=94881

fVal2=0.2500

uID2=466532

fVal1=0.9500

uID1=554685

fVal0=0.7500

uID0=1007612

[Clouds]

fCloudLevel2Distance=262144.0000

fCloudLevel1Distance=32768.0000

fCloudLevel0Distance=16384.0000

fCloudNearFadeDistance=9000.0000

[TerrainManager]

fTreeLoadDistance=75000.0000

fBlockMaximumDistance=250000.0000

fBlockLevel1Distance=70000.0000

fBlockLevel0Distance=35000.0000

fSplitDistanceMult=1.5000

bShowLODInEditor=0

fBlockLoadDistanceLow=50000.0000

fBlockLoadDistance=125000.0000

fHighBlockLoadDistanceLow=20000.0000

[NavMesh]

fObstacleAlpha=0.5000

fCoverSideHighAlpha=0.8000

fCoverSideLowAlpha=0.6500

fEdgeFullAlpha=1.0000

fEdgeHighAlpha=0.7500

fEdgeLowAlpha=0.5000

fTriangleFullAlpha=0.7000

fTriangleHighAlpha=0.3500

fTriangleLowAlpha=0.2000

fLedgeBoxHalfHeight=25.0000

fEdgeDistFromVert=10.0000

fEdgeThickness=10.0000

fPointSize=2.5000

[Trees]

bRenderSkinnedTrees=1

uiMaxSkinnedTreesToRender=40

[Decals]

uMaxDecals=1000

bDecals=1

bSkinnedDecals=1

uMaxSkinDecals=100

uMaxSkinDecalsPerActor=60

[LOD]

fLODFadeOutMultObjects=15.0000

fLODFadeOutMultItems=15.0000

fLODFadeOutMultActors=15.0000

fLODFadeOutMultSkyCell=1.0000

[Launcher]

bEnableFileSelection=1

bShowAllResolutions=1

uLastAspectRatio=3

[BlurShaderHDR]

bDoHighDynamicRange=1

[BlurShader]

bUseBlurShader=0

[Water]

iWaterReflectHeight=4096

iWaterReflectWidth=4096

bUseWaterDisplacements=1

bUseWaterRefractions=1

bUseWaterReflections=1

bUseWaterDepth=1

bUseWaterReflectionBlur=1

bReflectExplosions=1

iWaterBlurAmount=4

bAutoWaterSilhouetteReflections=0

bForceHighDetailReflections=1

Needs a high end gaming rig to run.

Oh sweet mercyful goodness. Its beautiful

The last elderscolls game i played was morriwind and i hated it. Is this one anybetter

Yes... it is MUCH better.
 
Really? What are your specs?

2500K 4.5ghz

8gb Mushkin Blackline

AMD 6850

I need to upgrade my GPU but i'm waiting for the next gen cards before I do though. If I see a cheap used 6850 i'm going to grab one for crossfire, I will have 580 performance then.
 
2500K 4.5ghz

8gb Mushkin Blackline

AMD 6850

I need to upgrade my GPU but i'm waiting for the next gen cards before I do though. If I see a cheap used 6850 i'm going to grab one for crossfire, I will have 580 performance then.

SkyRim is having Crossfire issues at the moment. Read about it on other forums.
 
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