TressFX

grassman

New member
AMD Showed off today a real time physics for hair called TressFX in which AMD have been working with Square quietly behind the scenes to implement it in Tomb Raider. Theirs your reason why we have not seen any PC screens as of yet :lol: I'm assuming this will be used heavily on the PS4 ^_^

http://blogs.amd.com/play/tressfx/

tress_banner2.jpg


tress_before_after1.jpg


tress_before_after3.jpg


tress_before_after4.jpg
 
Hopefully AMD start using it for more than hair and make it an Nvidia PhysX competitor. If they can use it for hair then surely they can use it to do stuff like clothes, water and a few other things.
 
^

Unreal Engine 4 clearly uses heavy physics oriented tasks and if you watched the PS4 announcement, Than your wish has been granted. Also multiple different physic engines for different hardware sounds like badd business to me it's been holding us back enough on the PC.
 
Interesting, if the Unreal engine does use have lots of physics orientated tasks and was shown for the PS4, that means that the PS4 will be able to do PhysX. Well not the Nvidia Physx but what ever the AMD varient is, guessing TresFX seen as the PS4 will have an AMD GPU.

Also, the 8xxx series are out around the same time as the next gen consoles so maybe the 8xxx series will have a PhysX/TresFX type chip on them.

All just guess work of cause, we will have to wait and see. AMD getting PhysX would be a good thing though and make them even more competitive against Nvidia.
 
Last edited:
Oh goody gumdrops, more proprietary rubbish.

Looks like they're going at it all guns blazing hoping to come up with another new technology with which to throw loads and loads of money at and it never catching on.

Havok can do this and has been able to for years.
 
pics or it never happened, This looks 1000 times better then everything else I've ever seen and those were CPU oriented tasks this is using Direct Compute.
 
pics or it never happened, This looks 1000 times better then everything else I've ever seen and those were CPU oriented tasks this is using Direct Compute.

It's easily achieved using what we have.

It just takes a bit of hard work is all. Look at the lip movement in LA Noire - it's miles beyond what any one else has done and they did that themselves with a model created by them.

It may catch on due to the new consoles using it but you have to remember how limited they are going to be. IIRC I heard that at best the PS4 will have a GPU akin to the 7850 so it's never going to be able to recreate something like Crysis 3 on the maximum settings.

These technologies are silly (like Physx, even though I think it does add to a game when used) because they are not unified. All the time you have two companies slogging it out against one another there will never be a clear winner. All that happens is coders typically ignore it as a silly idea and don't bother with it. Which is pretty much why there is a severe lack of Physx titles and the ones we do have are the result of the company who uses it being groomed by the head of Nvidia.
 
It's easily achieved using what we have.

It just takes a bit of hard work is all. Look at the lip movement in LA Noire - it's miles beyond what any one else has done and they did that themselves with a model created by them.

It may catch on due to the new consoles using it but you have to remember how limited they are going to be. IIRC I heard that at best the PS4 will have a GPU akin to the 7850 so it's never going to be able to recreate something like Crysis 3 on the maximum settings.

These technologies are silly (like Physx, even though I think it does add to a game when used) because they are not unified. All the time you have two companies slogging it out against one another there will never be a clear winner. All that happens is coders typically ignore it as a silly idea and don't bother with it. Which is pretty much why there is a severe lack of Physx titles and the ones we do have are the result of the company who uses it being groomed by the head of Nvidia.

Level 0
 
It will be able to play crysis 3 at max settings, I think you forget that consoles can be used 100% and therefore the programmers can do tricks to make it perform even better. Now at 60fps? Maybe not or maybe 45fps, we won't really know until they confirm it but yes it has the potential to do it.
 
Lara Croft eat your heart out.

Bodes well for the inevitable wave of animated pron, now with real digital public hair. LOL
 
It will be able to play crysis 3 at max settings, I think you forget that consoles can be used 100% and therefore the programmers can do tricks to make it perform even better. Now at 60fps? Maybe not or maybe 45fps, we won't really know until they confirm it but yes it has the potential to do it.

Don't agree at all. Even when it launched the 360 was still miles behind the latest PC. I remember playing NFS : Most wanted on the 360 and it was a stuttery mess incapable of achieving 30 FPS constant.

Still, no need to take my word for it when there's the horse's mouth itself...

http://hereisthecity.com/2013/02/18/crytek-ps4-and-xbox-720-no-match-for-pc/
 
When launched the 360 and ps3 were better than pcs. In 2-3 years were they? No. Next consoles could do it if they took out anti aliasing and lowered a few things here and there.

Well the link was written and posted before the PS4 was even announced, now i do not doubt that Crytek already knows what will basically be the hardware and the few minor changes that will be made. But really we will not know until we get closer to the release date and more developers comment in it.
 
Back
Top