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15-10-07, 11:51 PM
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Newbie
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Join Date: Mar 2005
Posts: 0
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lol so true
I'm slowly but surely getting the old touch back. It's gonna be a long hard slog
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16-10-07, 07:50 AM
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OC3D Elite
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Join Date: Sep 2006
Posts: 3,972
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It looks slick, plays amazingly smooth, Kemp, I think we are playing the same game.
Maybe there is another cruddy version out there... I completed Bioshock Sunday so it's nice to have something else to thrash
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16-10-07, 07:52 AM
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OC3D Elite
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Join Date: Jan 2007
Posts: 3,249
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Cant wait to DL this game.
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16-10-07, 12:01 PM
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OC3D Elite
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Join Date: Nov 2006
Location: Southwest England
Posts: 2,572
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UT3 Demo Beta Tweaks
I've found a few tweaks, so thought I'd share them.
Quote:
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Originally Posted by blog.equk.co.uk
I've found loads of tweaks for this game. Most of them are just as UT2K4 tho, so I'll only post the most usefull.
You can find the config files in: My Documents\My Games\Unreal Tournament 3 Demo\UTGame\Config
Disable Mouse Acceleration
UTInput.ini
[UTGame.UTConsolePlayerInput]
bViewAccelerationEnabled=false
Show Death Messages
UTGame.ini
[UTGame.UTDeathMessage]
bNoConsoleDeathMessages=false
[UTGame.UTTeamDeathMessage]
bNoConsoleDeathMessages=false
No Movies
UTEngine.ini
[FullScreenMovie]
;+StartupMovies=Copyright_PC
;+StartupMovies=EpicLogo
;+StartupMovies=MidwayLogo
;+StartupMovies=UE3_logo
;+StartupMovies=Nvidia_PC
;+StartupMovies=Intel_Duo_Logo
;+StartupMovies=UT_loadmovie1
Turn off Bobbing
UTGame.ini
[UTGame.UTPawn]
Bob=0.0
bWeaponBob=false
[UTGame.UTPlayerController]
bLandingShake=false
Uncap FPS
UTEngine.ini
[Engine.GameEngine]
bSmoothFrameRate=FALSE
Benchmarking
You can benchmark the game by removing the FPS cap and running two different tests. One is a botmatch and the other is a flyby.
Flyby
MAPNAME?causeevent=FlyThrough?quickstart=1?nocusto mchars=1?numplay=0 -seconds=300 -unattended -novsync -fixedseed -CaptureFPSChartInfo=1 -nomoviestartup
Botmatch
MAPNAME?numplay=12?timelimit=5?automatedperftestin g=1 -unattended -novsync -fixedseed -CaptureFPSChartInfo=1 -nomoviestartup
You can find the benchmark stats in: My Documents\My Games\Unreal Tournament 3 Demo\UTGame\Stats
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__________________

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16-10-07, 12:04 PM
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OC3D Elite
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Join Date: Mar 2005
Posts: 13,679
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Good work eq. Any idea if the UT3 net settings are optimised for high speed connections or if we could benefit from that too?
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16-10-07, 12:06 PM
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OC3D Elite
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Join Date: May 2007
Posts: 4,385
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Quote:
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Originally Posted by name='Hyper'
Possible the worst excuse I have ever heard, its like saying "The game didnt work because I didnt install it"
Reply "Install it then"
Reply "Well I dont have the time, I just want to play"

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Its nothing like saying that... Thats the worst analogy i've heard in a long time.
I didn't say I wasn't happy with it. Its just I run the sensitivity at max on CS and i left it at default on UT3... Show me where i said i wasn't happy with it and then you might have a point otherwise ya don't.
__________________
CPU: Intel Core i5 2500K @ 4700mhz - 47 x 100MHz
Mobo: MSI P67A GD65
GPU: EVGA GTX 570
RAM: 2 x 4GB Mushkin LV 1.35v 1600MHz DDR3
HDD: 3 x 1TB Samsung Spinpoint F3's
Case: CoolerMaster ATCS 840 - Custom House of Kolor paint job.
PSU: Corsair HX750
Cooling: Custom WC - XSPC Delta V3, PA120.3, DDC Ultra with XSPC Res Top, 3/8" XSPC UV Green Tubing over 1/2" Barbs
OS: Windows 7 Enterprise Edition 64-Bit
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16-10-07, 12:48 PM
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OC3D Elite
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Join Date: Nov 2006
Location: Southwest England
Posts: 2,572
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Quote:
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Originally Posted by name='XMS'
Good work eq. Any idea if the UT3 net settings are optimised for high speed connections or if we could benefit from that too?
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You can change the rates (maxrate etc) in the ini files aswell. The default maxrate for internet seems to be 15000 but the default setting on clients is 10000 (so most will only be on 10000). I set mine to 20000 altho I guess most servers will be on default but then at least I gain 5000.
Also the game seems to only run at 30tick, but you can also change that in the ini files.
There seems to be a dynamicrate setting aswell tho so I guess it fluctuates itself, similar to ut2k3/2k4
__________________

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16-10-07, 12:50 PM
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OC3D Elite
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Join Date: Mar 2005
Posts: 13,679
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Quote:
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Originally Posted by name='equk'
You can change the rates (maxrate etc) in the ini files aswell. The default maxrate for internet seems to be 15000 but the default setting on clients is 10000 (so most will only be on 10000). I set mine to 20000 altho I guess most servers will be on default but then at least I gain 5000.
Also the game seems to only run at 30tick, but you can also change that in the ini files.
There seems to be a dynamicrate setting aswell tho so I guess it fluctuates itself, similar to ut2k3/2k4
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Are most of the commands the same as 2k4? I remember changing the server ticrate on 2k4 but I cant for the life of me remember how :s
EDIT: On another note, I haven't played CSS in over a month now. I think the release of this demo might well be the nail in the coffin for my CSS career.
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16-10-07, 01:13 PM
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OC3D Elite
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Join Date: Nov 2006
Location: Southwest England
Posts: 2,572
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Quote:
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Originally Posted by name='XMS'
Are most of the commands the same as 2k4? I remember changing the server ticrate on 2k4 but I cant for the life of me remember how :s
EDIT: On another note, I haven't played CSS in over a month now. I think the release of this demo might well be the nail in the coffin for my CSS career.
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The network settings:
UTEngine.ini
[IpDrv.TcpNetDriver]
MaxClientRate=25000
MaxInternetClientRate=15000
NetServerMaxTickRate=30
LanServerMaxTickRate=35
__________________

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16-10-07, 02:14 PM
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OC3D Elite
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Join Date: Sep 2005
Posts: 1,973
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Quote:
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Originally Posted by name='XMS'
EDIT: On another note, I haven't played CSS in over a month now. I think the release of this demo might well be the nail in the coffin for my CSS career.
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Ah I think we all knew this would happen  . Good times  .
I would love just 1 reunion match to be played, then hopefully I can admire your pwnage UT skillz!
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