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  #1  
Old 31-12-06, 09:37 PM
mVp24 mVp24 is offline
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Top 5 Biggest THings of 2006

Ok guys in this thread list what you guys think the top 5 digital innovations or new technologies regarding gaming, hardware, cooling, and everything else.

So

name the biggest flop of 2006

THe biggest breakthrough

the best graphics

the best game engine

and the biggest industry changer

My choices:

Biggest flop: Sony PlayStation 3

Breakthrough: Intel C2D structure

Graphics: Oblivion

Game Engine: Oblivion

Biggest industry changer: Intel C2D

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  #2  
Old 31-12-06, 09:56 PM
ionicle ionicle is offline
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name the biggest flop of 2006 : AM2

THe biggest breakthrough: C2D

the best graphics: Battlefield 2

the best game engine:whatever powers ^^

and the biggest industry changer: Nintendo, with the Wii
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  #3  
Old 31-12-06, 10:54 PM
NickS NickS is offline
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Quote:
Originally Posted by name='SpiritD'
Ok guys in this thread list what you guys think the top 5 digital innovations or new technologies regarding gaming, hardware, cooling, and everything else.

So

name the biggest flop of 2006

THe biggest breakthrough

the best graphics

the best game engine

and the biggest industry changer

My choices:

Biggest flop: Sony PlayStation 3

Breakthrough: Intel C2D structure

Graphics: Oblivion

Game Engine: Oblivion

Biggest industry changer: Intel C2D
Biggest Flop: PS3 / BluRay

Breakthrough: 8800 Series / DX10

Graphics: BF2142

Game Engine: Source Engine (Still the top engine out IMO)

Biggest Industry Changer: Core 2 Duo

Why DDR2? Now that all the main platforms use it, manufs are making it better and better.

How about predictions for 07?

Biggest Flop: BluRay (Still)

Breakthrough: K8L / R600 Possibly

Graphics: Crysis?

Game Engine: Source Engine (as it continues to get changed/optimized)

Biggest Industry Changer: Vista
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  #4  
Old 31-12-06, 11:08 PM
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Rastalovich Rastalovich is offline
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name the biggest flop of 2006 : x2 (after witnessing c2d lb per lb), closely followed by FIFA07.

THe biggest breakthrough: Intels take on multiple cores (meh 8800 coming close, 2k7 will be better for it and all dual core thingies I hope as move stuff role off the line for them specifically).

the best graphics: pffft seen nothing extremely good, Flat Out 2 is nicely done. Madden looks nice, some things let it down tho. - defer on this one.

the best game engine: hmmm the newest unreal one, hard to say.

and the biggest industry changer: I`ll defer on this (I`d love to say wii, but all I`ve experienced of it is kids worried about looking kewl whilst trying to use one, instead of playing the freakin thing, in the shops - and of course I didn`t buy one )
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Old 01-01-07, 12:09 AM
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FragTek FragTek is offline
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biggest flop: ps3, what a friggin disaster!

biggest breakthrough: intel's core architecture

best gfx: still eq2 in my book, i dont even think a pair of 8800gtx's could run it smoothly on highest quality settings.

best game engine: source by far, decent quality and requires almost no resources in retrospect to the other high power engines.

biggest industry changer: wii, motion sensitive control is definately the new way of console gaming.
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  #6  
Old 01-01-07, 12:15 AM
FarFarAway FarFarAway is offline
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Biggest Flop: PhysX (despite enormous potential)

Graphics: Obliivion on PC, Unreal on 360 (Unreal not out yet in 2006 for PC)

Game Engine: Unreal - GoW ftw

Biggest Industry Changer: Core 2 Duo

Predictions for 07

Biggest Flop: Hard to say...hoping BlueRay

Breakthrough: DX10

Graphics: Crysis or UT2K7

Game Engine: Unreal

Biggest Industry Changer: Vista again...including DX10
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  #7  
Old 04-01-07, 08:58 AM
Toxcity Toxcity is offline
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Biggest flop: Call of Duty 3 or Physx card... (I knew it won't work, DX10 uses the GFX card for Physics)

Graphics: Oblivion or Call of Duty 2

Game Engine: Unreal all the way! (best engine ever created)

Biggest Industry Changer: Nvidia?
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  #8  
Old 04-01-07, 09:30 AM
FarFarAway FarFarAway is offline
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Quote:
Originally Posted by name='Toxcity'
DX10 uses the GFX card for Physics
Negative, but Havoc have released an update to their engine. Having played Several games with the Unreal engine (that uses the PhysX middle-ware), you see the benefits of PhysX. Let's just hope for Ageia's sake that Havoc or Microsoft don't release an API that rivals PhysX!
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  #9  
Old 04-01-07, 09:36 AM
Toxcity Toxcity is offline
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I thought it was too expansive for what it does.

I don't need one so I will not be paying £££ for something I d not need.
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  #10  
Old 04-01-07, 09:43 AM
FarFarAway FarFarAway is offline
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Quote:
Originally Posted by name='Toxcity'
I thought it was too expansive for what it does.

I don't need one so I will not be paying £££ for something I d not need.
That is a more convincing argument
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